DCI Archives: Screwtape Studios Interview

Jonathan Miley talks with Meg Summers and Anthony Woods, product manager and lead programmer/designer respectively, of Screwtape Studios, about their first game, Damsel. Damsel is a 2D action platform staring the titular character as she fights the vampirarchy with her light-powered shotgun. Damsel.com Steam Page @Damsel This is an archived episode of DarkCast Interviews that […]

Read More DCI Archives: Screwtape Studios Interview

DCI Archives: Marc Flury Interview

Jonathan Miley talks to Marc Flury of Drool about the studio’s first title, Thumper. Thumper is a rhythm violence game that takes the gameplay of traditional rhythm games like Amplitude and cranks it up a notch. Plus virtual reality! Thumper.com @Thumper This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

Read More DCI Archives: Marc Flury Interview

DCI Archives: Butterscotch Shenanigans Interview

In this episode Brian Tyler and Jonathan Miley sit down with the brothers behind Butterscotch Shenanigans, Sam, Adam, and Seth Coster, to talk about their latest game, Crashlands. Crashlands is a creation-action game where you make fetus-packs to restore your youthful flesh…and finger-paint buildings into existence. Crashlands.com @Butterscotch Coffee with Butterscotch This is an archived […]

Read More DCI Archives: Butterscotch Shenanigans Interview