DCI Archives: Marc Flury Interview

Jonathan Miley talks to Marc Flury of Drool about the studio’s first title, Thumper. Thumper is a rhythm violence game that takes the gameplay of traditional rhythm games like Amplitude and cranks it up a notch. Plus virtual reality! Thumper.com @Thumper This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: DownWind Interview

Brian Tyler and Jonathan Miley talk to Jackson Clarke and Jordan Taylor about their first game, DownWind. DownWind is a 2D, physics-based adventure that follow the exploits of a leaf as it soars through the world. DownWind.com @DownWind MoistCr1TiKaL’s Youtube This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Twin Otter Interview

In this episode Brian Tyler and Jonathan Miley talk to Becca and Taylor Bair, the brother/sister duo that make up Twin Otter and they are currently working on Arcadian Atlas. Arcadian Atlas is a tactical RPG in the vein of Final Fantasy Tactics and has a Kickstarter coming up in April. Arcadian Atlas Blog @Arcadian […]

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DCI Archives: Matt Riggs Interview

In this episode Brian Tyler and Jonathan Miley talk to Matt Riggs of Clapfoot about the studio’s first title, Fortified. Fortified is a tower defense game with third-person shooter elements and a classic 1950s sci-fi vibe. Clapfoot was later rebranded as Siege Camp. Clapfoot.com Siege Camp.com Steam Page Xbox Page @Clapfoot @Siege Camp This is […]

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DCI Archives: Andrew Gilmour Interview

In this episode we talk to Andrew Gilmour of WolfBrew about the studio’s first title, Slain. Slain is a action-platformer set the rekindle the straightforward action and brutality of titles like the original Castlevania and Ghost ‘n Goblins. Slain was later re-released with the subtitle Back from Hell. Steam Page @WolfBrew This is an archived […]

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