DCI Archives: Loren Segal Interview

Brian Tyler and Jonathan Miley talk to Loren Segal of Polyvex Interactive about their first game, Ace of Space. Ace of Space is a 3D space combat game in the vein of Star Fox and Tie-Fighter. It’s currently in the middle of it’s Kickstarter campaign. Kickstarter Polyvex.com @Polyvex This is an archived episode of DarkCast […]

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DCI Archives: Joe Modzeleski Interview

Jonathan Miley talks to Joe Modzeleski of m07games about his new game, Abacus. Abacus is a 2D action platformer inspired by Castlevania, Ninja Gaiden, and involves math, but not the bad kind. Abacus is currently in the middle of it’s Kickstarter campaign. Kickstarter m07.com @Joe This is an archived episode of DarkCast Interviews that originally […]

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DCI Archives: Chris McQuinn Interview

Brian Tyler and Jonathan Miley speak with Chris McQuinn of DrinkBox Studios about their latest game, Severed. Severed is a first-person dungeon crawler for the PlayStation Vita, with colorful visuals and gesture based combat similar to Infinity Blade. DrinkBox.com @DrinkBox This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Emilios Manolidis Interview

Brian Tyler and Jonathan Miley speak with Emilios Manolidis about his first commercial game, Emerge: Cities of the Apocalypse. Emerge is a game that blend real-time and turn-based strategy elements with RPG components and, of course, the apocalypse. Emerge.com Steam Page @Emerge This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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