DCI Archives: Michael Schmidt Interview

Jonathan Miley talks with Michael Schmidt about his upcoming game, Paradox Vector, a retro-shooter with vector-style graphics and puzzles based on non-Euclidean geometry, taking inspiration from id Software titles and Metroid Prime. Schmidt Workshops.com Steam Page @Michael Schmidt This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Far Cry: New Dawn Interviews

In a two-part interview, Alex Mateo talks with multiple people about Far Cry: New Dawn, the latest installment in the long-running open-world first-person shooter. The first segment features Jean-Sébastien Decant, the creative director, and Leslie Miller and Cara Ricketts, the actresses that play the main antagonists, the Twins. The second segment features Olivia Alexander, one […]

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DCI Archives: Matt Riggs Interview

In this episode Brian Tyler and Jonathan Miley talk to Matt Riggs of Clapfoot about the studio’s first title, Fortified. Fortified is a tower defense game with third-person shooter elements and a classic 1950s sci-fi vibe. Clapfoot was later rebranded as Siege Camp. Clapfoot.com Siege Camp.com Steam Page Xbox Page @Clapfoot @Siege Camp This is […]

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DCI Archives: Armored Warfare Interview

In this episode Jonathan Miley talks to Charles Staples and Rob Nesler of Obsidian Entertainment to discuss Armored Warfare. Armored Warfare in a free to play, online, multiplayer, tank shooter and is currently in open beta. Armored Warfare.com Obsidian.com @Armored Warfare @Obsidian @Charles @Rob This is an archived episode of DarkCast Interviews that originally appeared […]

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DCI Archives: Chris Haag Interview

In this episode Brian Tyler and Jonathan Miley talk to Chris Haag, the developer behind Hyperspace Pinball. Hyperspace is a pinball game with shooter mechanics… or, a shooter with pinball mechanics depending on how you look at it. Gamieon.com Steam Page @Gamieon This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Kyle Orth Interview

In this episode Brian Tyler and Jonathan Miley talk to Kyle Orth of Blowfish Studios to discuss their upcoming game, Gunscape. Gunscape is a first person shooter that has an art style inspired by Minecraft with a heavy emphasis on map editing and building. Blowfish.com Steam Page @Blowfish This is an archived episode of DarkCast […]

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