DCI Archives: Dan Rickard Interview

Jonathan Miley talks with Dan Rickard from Big Blue Bubble about their newest game, Foregone, a sidecrolling action-platformer with light roguelike and some Dark Souls elements, which recently came out of early access. Foregone.com @Big Blue Bubble Epic Store Page Nintendo Page PSN Page Xbox Page This is an archived episode of DarkCast Interviews that […]

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DCI Archives: Tom Kail Interview

Jonathan Miley talks with Tom Kail from Inkle Studios about their most recent game, Pendragon, a tactical roguelike set after the fall of Camelot that forms its story around the moves you make, the locations you visit, as well as the characters you play as and meet. Inkle.com @Inkle GOG Page Steam Page This is […]

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DCI Archives: Andrea Interguglielmi Interview

Jonathan Miley talks with Andrea Interguglielmi about his new title, Nauticrawl: 20,000 Atmospheres. Nauticrawl combines elements of traditional turn-based dungeons crawlers with permadeath, procedural generation, and escape rooms as well as a steampunk aesthetic. Nauticrawl.com @Nauticrawl Itch.io Page Steam Page This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Mike Roush Interview

In this episode Brian Tyler and Jonathan Miley talk to Mike Roush, co-founder of Choice Provisions (formerly Gaijin Games) to discuss Tharsis. Tharsis is something of a departure for Choice Provisions, known mostly for their whimsically colorful and musical Bit.Trip series. Tharsis on the other hand is a turn-based strategy game about a mission to […]

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DCI Archives: Colby Young Interview

In this episode Brian Tyler and Jonathan Miley talk to Colby Young of IronOak Games to discuss their new game, For The King. For The King is a turn-based roguelike that looks to recapture the magic of table-top RPGs and is in the middle of it’s Kickstarter campaign. IronOak.com Kickstarter @IronOak This is an archived […]

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DCI Archives: Jeremy Ingham Interview

In this episode Brian Tyler and Jonathan Miley talk to Jeremy Ingham of Arclight Worlds to talk about Venture Forth. Venture Forth is a procedurally generated exploration game that inspired by Metroid and Castlevania. The game is currently in the middle of its Kickstarter campaign. Arclight.com @Arclight Kickstarter This is an archived episode of DarkCast […]

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