DCI Archives: Inkle Interview

Jonathan Miley speaks with the good folk behind the upcoming steampunk iOS interactive fiction multiplayer racing game, 80 Days. I spoke with John Ingold and Joe Humphrey, the co-founders of Inkle Studios, as well as Meg Jayanth, the lead writer on the game. 80 Days.com @Inkle @Meg @Joe @John This is an archived episode of […]

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DCI Archives: Mind Block Interview

Brian Tyler and Jonathan Miley spoke with Ron Jenkins and Paul Pacheco of Mind Block about their game Block Story. Block Story is a voxel-based crafting/building RPG with an emphasis on story and quests. @Block Story Steam Page This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Flat Earth Interview

Brian Tyler and Jonathan Miley speak with the co-founders of Flat Earth Games, Rohan and Leigh Harris. The teams recently released a Mac version of the previously iOS exclusive TownCraft, an isometric medieval city building. TownCraft.com Steam Page @Flat Earth This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Alex Knight Interview

Jonathan Miley speaks with Alex Knight of Firebrand Games to talk about they’re newest game Solar Flux HD. But the conversation, as usual, doesn’t stop there. They discuss Alex’s history in the game’s industry as well as the prevalence of violence in gaming. Firebrand.com @Firebrand This is an archived episode of DarkCast Interviews that originally […]

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DCI Archives: Neil Sorens Interview

Brian Tyler and Jonathan Miley chat with Neil Sorens, Creative Direct of Pinball FX2. They discuss the game’s unique pricing scheme, the potentiality of steampunk and Highlander tables as well as what it’s like to work with licenses like Star Wars. @Neil Zen Studios.com This is an archived episode of DarkCast Interviews that originally appeared […]

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