DCI Archives: Untame Games Interview

I’m not sure where to begin in describing Mushroom 11. It’s a puzzle-platformer that lies somewhere on the crossroads of relaxation and stress, formlessness and inflexibility, beauty and destruction. In this episode Brian Tyler and Jonathan Miley talk to Julia Keren-Detar, Itay Keren, and Simon Kono from Untame Games about how those aspects came together […]

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DCI Archives: Collin Day Interview

“Roguelike” is a term that gets thrown around a lot these days, but it’s not one that is generally combined with turn-based RPGs and city building. But that’s exactly what Rogue Wizards is. In this episode Brian Tyler talks with Collin Day, founder of Spellbind Studios and developer of Rogue Wizards, a game that’s currently […]

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DCI Archives: Tyler Dodd Interview

Given that fish have already devised a way to create and sustain public education, it’s only natural that a full blown army is next. You know, because they have schools… Triggerfish Drill Sergeant sees such a reality come too pass. In this interview Brian Tyler and Jonathan Miley talk to Tyler Dodd from Anglerteam about […]

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DCI Archives: Samuel Jensen Interview

Brian Tyler and Jonathan Miley talk to Samuel Jensen from Epiphany game about Majestic Nights. Majestic Nights is a stealth adventure thriller set in the 1980s revolving around various extensive conspiracy theories. Plus: Nazi Aliens. Majestic Nights.com Epiphany Games.com @Epiphany Steam Page This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Todd Farmer Interview

When Heavenly Sword was released in 2007, there was one word that everyone seemed to have on the edge of their tongues, “cinematic.” That word as never been truer as Heavenly Sword makes it’s way to the non-interactive screen as a movie. In this episode Brian Tyler and Jonathan Miley interview Todd Farmer, the script […]

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