DCI Archives: Andrea Interguglielmi Interview

Jonathan Miley talks with Andrea Interguglielmi about his new title, Nauticrawl: 20,000 Atmospheres. Nauticrawl combines elements of traditional turn-based dungeons crawlers with permadeath, procedural generation, and escape rooms as well as a steampunk aesthetic. Nauticrawl.com @Nauticrawl Itch.io Page Steam Page This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Chris McQuinn Interview

Brian Tyler and Jonathan Miley speak with Chris McQuinn of DrinkBox Studios about their latest game, Severed. Severed is a first-person dungeon crawler for the PlayStation Vita, with colorful visuals and gesture based combat similar to Infinity Blade. DrinkBox.com @DrinkBox This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Josh Chudnovsky Interview

In this episode Brian Tyler and Jonathan Miley talk to Josh Chudnovsky, developer and comedian behind Dungeon Crawlers HD. Dungeon Crawlers is an homage to Ghostbusters and Hero Quest from Drowning Monkeys and is coming out for mobile platforms and PC. Drowning Monkeys.com @Drowning Monkeys Steam Page This is an archived episode of DarkCast Interviews […]

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DCI Archives: Daniel Doan Interview

In this episode Brian Tyler and Jonathan Miley speak with Daniel Doan of Black Shell Games to discuss their newest game, Overture. Overture is ultra-hard bullet-hell, roguelike, dungeon crawler with a mind boggling 24 different character classes. Steam Page This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Lost Decade Interview

Brian Tyler and Jonathan Miley speak with Geoff Blair and Matt Hackett, the founders of Lost Decade Games. They’re currently working on Crypt Run, a dungeon crawling roguelike that is in the middle of a Kickstarter campaign. The game was later re-titled A Wizard’s Lizard. Lost Decade.com @Lost Decade This is an archived episode of […]

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