DCI Archives: Sam Barham Interview

Allen Kesinger and Jonathan Miley talk with Sam Barham from Balancing Monkey about his upcoming game, Before We Leave, a real-time, non-violent, city-building game inspired by the likes of Settlers and Anno. Barham’s Blog Epic Games Store Page @Balancing Monkey This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Emilios Manolidis Interview

Brian Tyler and Jonathan Miley speak with Emilios Manolidis about his first commercial game, Emerge: Cities of the Apocalypse. Emerge is a game that blend real-time and turn-based strategy elements with RPG components and, of course, the apocalypse. Emerge.com Steam Page @Emerge This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: SomaSim Interview

Jonathan Miley had the chance to talk with Robert Zubek and Matthew Viglione of SomaSim, developers behind 1849, city builder set in the old west. The game is currently in beta and is slated for release on iOS and PC. @SomaSim SomaSim.com This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Allan Lumbreyer Interview

Brian Tyler and Jonathan Miley speak with Allan Lumbreyer, co-founder of Antonym of Times Games, a new studio working on an incredibly ambitious set of four strategy games. This set is currently on Kickstarter and includes The Invasion, Xenostar, Archmagus and Zombie Earth. We also get into some interesting behind-the-scenes talk concerning Kickstarter. Kickstarter Antontym […]

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