DCI Archives: Diego Adrada Interview

Jonathan Miley talks with Diego Adrada of Gametopia about their latest game, Allan Poe’s Nightmare. Allan Poe’s Nightmare is a 2D sidescrolling game for Android and iOS where you play as Edgar Allan Poe as he attempts to escape the Red Death while traversing worlds inspired by his works. Allan Poe.com @Gametopia This is an […]

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DCI Archives: Screwtape Studios Interview

Jonathan Miley talks with Meg Summers and Anthony Woods, product manager and lead programmer/designer respectively, of Screwtape Studios, about their first game, Damsel. Damsel is a 2D action platform staring the titular character as she fights the vampirarchy with her light-powered shotgun. Damsel.com Steam Page @Damsel This is an archived episode of DarkCast Interviews that […]

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DCI Archives: Far Cry: New Dawn Interviews

In a two-part interview, Alex Mateo talks with multiple people about Far Cry: New Dawn, the latest installment in the long-running open-world first-person shooter. The first segment features Jean-Sébastien Decant, the creative director, and Leslie Miller and Cara Ricketts, the actresses that play the main antagonists, the Twins. The second segment features Olivia Alexander, one […]

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DCI Archives: Breach Interview

Jonathan Miley talks with Gabe Amatangelo and Dallas Dickinson, chief game director and CEO of QC Games respectively, about Breach. Breach is a co-op action RPG that combines elements of MOBAs, Left 4 Dead, and a gamer-punk aesthetic as well as ALL of the mythologies. @Breach This is an archived episode of DarkCast Interviews that […]

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DCI Archives: Turtle Juice Interview

Jonathan Miley talks with Ernani Rocha and Bashar Saade, lead developer and lead programmer respectively, of the studio Turtle Juice, about their first title, Fluffy Horde. Fluffy Horde is a 2D pixel-art game that combines realtime strategy, tower defense, and a ravenous bunny horde. @Turtle Juice Steam Page This is an archived episode of DarkCast […]

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DCI Archives: Kurt Gantz Interview

Jonathan Miley talks to Kurt Gantz of Tryconic Studios about their first game, Rail Theory. Rail Theory is a third-person shooter inspired by Resident Evil 4 and Dark Souls with randomized enemies and an interesting twist on the health system. A Kickstarter launches for the game on July 18. Rail Theory.com @Rail Theory This is […]

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DCI Archives: Thomas Brush Interview

Brian Tyler and Jonathan Miley talk to Thomas Brush of Atmos Games about his first commercial game, Pinstripe. Pinstripe is a story driven adventure about a former minister search through hell for his kidnapped daughter. Atmos.com Steam Page @Atmos @Armor Games This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Scott Kingdon Interview

Brian Tyler and Jonathan Miley talk to Scott Kingdon of inSPIRE Games about his first project Glyphs: Apprentice. Glyphs is a puzzle game where you take magical energy and change its shape and symbols to match patterns and create spells. Steam Page @inSPIRE Zachtronics Podcast This is an archived episode of DarkCast Interviews that originally […]

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