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Dialogue Portraits

Dialogue Portraits

Conversations with video game creatives.

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DCI Archives: Chris Bryant Interview

Jonathan Miley sits down with Chris Bryant, the programmer for the recent Xbox Indie Game hit, Rad Raygun. They discuss the history of the game and what it’s like developing an indie game. @Chris Rad Ray Gun.com This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Citizens of Earth Interview

Jeremy Meyer and Jonathan Miley talks with Ryan Vandendyck about his new came Citizens of Earth and a new initiative called Garden of Indie. @Ryan Eden Industries.com This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Ryan Vandendyck Interview

Jeremy Meyer and Jonathan Miley chat with former-Silicon Knights employee Ryan Vandenyck. They talk about everything from life at Silicon Knights to Ryan’s most recent game Waveform. @Ryan Eden Industries.com This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Mark of the Ninja Interview

Kyle Minton and Jonathan Miley get the chance to interview Chris Dahlen and Nels Anderson, the lead writer and lead designer on the stealth-action game, Mark of the Ninja. @Nels @Chris Reinventing stealth in 2D with Mark of the Ninja The long road from Ninja to Mark of the Ninja The Brainy Gamer Podcast Episode […]

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