DCI Archives: Keith Lee Interview

Brian Tyler and Jonathan Miley had the chance to talk to Keith Lee of Counterplay Games and discuss his new game, Duelyst. Duelyst is a turn-based multiplayer strategy game that in the middle of a very successful Kickstarter. @Keith @Duelyst Kickstarter This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: SomaSim Interview

Jonathan Miley had the chance to talk with Robert Zubek and Matthew Viglione of SomaSim, developers behind 1849, city builder set in the old west. The game is currently in beta and is slated for release on iOS and PC. @SomaSim SomaSim.com This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

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DCI Archives: Stephen Barton Interview

Brian Tyler and Jonathan Miley had the chance to talk to Stephen Barton, composer for the upcoming Titanfall from Respawn Studios. In the interview we were able to discuss everything from how Stephen entered the industry to multiplayer music design challenges. @Stephen Stephen.com Titanfall.com This is an archived episode of DarkCast Interviews that originally appeared […]

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DCI Archives: Liel Leibovitz Interview

Brian Tyler and Jonathan Miley speak with Liel Leibovitz about his new book God in The Machine: Video Games as Spiritual Pursuit. We had a great discussion that was unfortunately hampered by Skype, but it’s definitely worth a listen nonetheless. @Liel Liel.com Good Reads This is an archived episode of DarkCast Interviews that originally appeared […]

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DCI Archives: Joseph Hogwood Interview

Brian Tyler and Jonathan Miley had the chance to speak with Joseph Hogwood, co-founder of BearCowboy and developer on Charlotte Seeker. The game is a top-down, dual-stick shooter inspired by The Binding of Isaac and The Legend of Zelda. Charlotte Seeker is currently in the middle its Kickstarter campaign. Twitter Kickstarter This is an archived […]

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DCI Archives: Andrew Spearin Interview

Brian Tyler and Jonathan Miley speak with Andrew Spearin, co-founder of New World Interactive, about their new game, Insurgency. Insurgency, originally a mod for Half-Life 2, is a multiplayer-only shooter that focuses on tension and cooperation rather than respawns and cowboy antics. @Insurgency Steam Page The Original Mod This is an archived episode of DarkCast […]

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DCI Archives: Zach Burns interview

Brian Tyler and Jonathan Miley talk to Zach Burns, the developer behind Chess 2. We discuss the inherent issues with chess as well as other board game. Towards the end of our conversation the chat takes a turn as we have a fascinating discussion about the potential for video games to teach. @Ludeme Chess 2.com […]

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